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coding a text based game
Posted: Fri Aug 10, 2007 5:02 am
by mezy97
i need help with coding a text based game would anyone like to point me in the right direction on how to even start thank you.
Posted: Fri Aug 10, 2007 8:37 am
by superdezign
The right direction would be to not worry about the coding. When making a game, the game and it's content is more important than it's features. Start designing what it will feel like.
Re: coding a text based game
Posted: Fri Aug 10, 2007 9:37 am
by The Phoenix
mezy97 wrote:i need help with coding a text based game would anyone like to point me in the right direction on how to even start thank you.
I'd start by looking at any of the many fine open source text based games out there. Legend of the green dragon, blacknova traders, alien assault traders, and so on.
That should give you ideas about how you want the game to work (and how you don't want it to work). Then if you go opensource, you can even use some of their code to build your own. Heck, you might even decide to just contribute to an existing game and make it better.
But if you hit a tough spot, post specific issues on the forums here, and people might help.

Posted: Fri Aug 10, 2007 10:44 am
by Chalks
I recommend looking at
http://www.kingdomofloathing.com
By far the most fun game I've ever played. Really.
edit: ugh. I fail at spelling.
Posted: Fri Aug 10, 2007 3:22 pm
by mezy97
thanks everyone would anyone like to help me build this game if so let me kno thank you but im aiming for more a gangster type game if u ever heard of gangparadise.com or my friend created one
http://gangstars.ulmb.com its really good i just wanna create one of my own. thanks everyone
Posted: Fri Aug 10, 2007 4:02 pm
by superdezign
mezy97 wrote:thanks everyone would anyone like to help me build this game if so let me kno thank you but im aiming for more a gangster type game if u ever heard of gangparadise.com or my friend created one
http://gangstars.ulmb.com its really good i just wanna create one of my own. thanks everyone
Instead of doing something that's already been done, you could aim at least a step above.
Posted: Fri Aug 10, 2007 5:37 pm
by mezy97
yea i know i wanted to make a boxing text based game but everyone said it would be too difficult
Posted: Fri Aug 10, 2007 6:29 pm
by superdezign
mezy97 wrote:yea i know i wanted to make a boxing text based game but everyone said it would be too difficult
I don't even know how you'd play that... I think *that's* the part you should focus on first.