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[Job] PHP developer(s) for e-gold games

Posted: Tue Feb 14, 2006 11:32 am
by anubhavmax
Hi all,
I need programmers and developers who can create a e-gold gaming script for us.
The script should contain a complete casino. The following games should be in the script-
1)Slot Machines
2)Roulette
3)Blackjack
4)Poker
5)High-Low
6)Craps
7)Keno
8)Baccarat
9)chance
10)instant lotery
11)trump
12)three aces

We want a few multiple machines of each kind like 5 different slots .
I want to walk threw big pillars and have it all look like machines everywhere,,,like walk in and its an upper level and you look down on all the machines and just look classy is all.
The script should accept e-gold method of payment and on winning a game there should be instant payment of the winning amount to the winner's e-gold account( Auto Payment).
The script should be flexible and simple enough so that I can manage the win to loose ratio or the profit to payment ratio.
The site should be unique and look like a real casino. Templates, design and the functioning of the site should be excellent. The visitor should get pleased with the site.

Note: Price is Negotiable. I can afford higher amount but the site should be excellent.

Posted: Tue Feb 14, 2006 11:50 am
by Chris Corbyn
Hmm... that's a lot of work, and a very expensive job.

Posted: Tue Feb 14, 2006 3:48 pm
by Roja
Lets spec this out.

12 games, 5 variants each, for a total of 60 games.

Each game taking a minimum of 2 weeks of production development to code (40 hours a week * 2) = 80 hours.

80 hours * 60 games = 4800 hours. (Which would take more than a year).

Professional custom coding is typically billed at anywhere from $50 to $75 an hour, so thats roughly $240,000.

Now, we could argue that you could get economies of scale with the variants of each game, maybe only taking 50% longer to produce all four variants, in which case the math is more like 80 * 12 * 1.5 = 1440 hours, which is 'only' $72,000.

But then you want it to be extremely well-designed, do secure transactions, and look sharp on top of all of that.

I'd say minimum cost is going to be close to $100,000. It could go as high as $300,000 depending on the deliverables and how reasonable you are about your definition of "look sharp".

Posted: Tue Feb 14, 2006 3:59 pm
by Chris Corbyn
Roja wrote:Lets spec this out.

12 games, 5 variants each, for a total of 60 games.

Each game taking a minimum of 2 weeks of production development to code (40 hours a week * 2) = 80 hours.

80 hours * 60 games = 4800 hours. (Which would take more than a year).

Professional custom coding is typically billed at anywhere from $50 to $75 an hour, so thats roughly $240,000.

Now, we could argue that you could get economies of scale with the variants of each game, maybe only taking 50% longer to produce all four variants, in which case the math is more like 80 * 12 * 1.5 = 1440 hours, which is 'only' $72,000.

But then you want it to be extremely well-designed, do secure transactions, and look sharp on top of all of that.

I'd say minimum cost is going to be close to $100,000. It could go as high as $300,000 depending on the deliverables and how reasonable you are about your definition of "look sharp".
I agree on all counts. This would be the perfect freelance job to anyone lucky enough to land it. But judging by the OP's sketchy post I'm *guessing* these sums of money are not invloved. I'd have worked on this for ~ £80,000 GBP with a 30% deposit :) If the OP is interested in that I'll do it :P

Posted: Wed Feb 15, 2006 3:24 am
by onion2k
For most of these games the code is the easy bit. What will take time, and a lot of money, will be producing artwork. Obviously all the card games can reuse the same images .. but slots games need a lot of assets. If you're spending $200k on the code I would expect to spend the same again at least on the art and design.

Also, you'd need to spend a small fortune on a security audit of the entire system to be sure people can't cheat. That's a further $100k..

I hope you're really rich.. coz this idea isn't going to be cheap.

Posted: Wed Feb 15, 2006 3:40 am
by m3mn0n
Good luck with it though. :)