Client Interaction and Design Strategies
Posted: Wed Jun 29, 2011 2:50 am
I'm looking to hear from you guys on the various workflow processes you use on projects from start to finish. To be more specific, how does everything work at your workplace (or if you are a freelancer) from your first interaction with a client to delivery of a finished product?
Include such things such as the different phases of development, staged delivery, wireframes, art, design, architecture, db schema design, programming, unit testing, user testing, staged delivery, structured payments... the whole nine yards.
Also, what type of product specifications do you enjoy following the most? What's the process for creating/reviewing and modifying these?
What parts of the development process would you like to see streamlined because maybe it feels kludgy to you?
The reason I'm looking to hear about the various strategies is because I'm designing a tool to streamline these processes, so I want to ensure it's flexible as possible.
Include such things such as the different phases of development, staged delivery, wireframes, art, design, architecture, db schema design, programming, unit testing, user testing, staged delivery, structured payments... the whole nine yards.
Also, what type of product specifications do you enjoy following the most? What's the process for creating/reviewing and modifying these?
What parts of the development process would you like to see streamlined because maybe it feels kludgy to you?
The reason I'm looking to hear about the various strategies is because I'm designing a tool to streamline these processes, so I want to ensure it's flexible as possible.