this is for a space-themed rpg-rts w/ innovative features.
the UI designer should
-love to learn, be able to critically review the UIs of games, and is ready to start
a UI designer would eventually develop:
• Deep understanding of general usability principles, as well as
user-centered design principles
• Strong understanding of optimum UI layout and user task flow
• Knowledge of current trends in human factors and interface usability
• Understanding of good practices, standards, and how to improve a
user interface
• Ability to represent these ideas in a visually convincing way, as
well as able visualize UI screens using block layout grids
• Ability to clearly present ideas with excellent communication skills
i know of free, and good softwares to reccommend to you if needed. if you like to be involved, just msg me here: i.am.binary.1000000 {at} gmail {dot} com
i also have UI resources i can send over. you don't need to worry about coding.
No Need to Code - Hobby GAME Project
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