It doesn't matter if you do all the error checking in the world, or if you have the most beautiful graphics, if your site or application design isn't usable, it's not going to do well. Get input and advice on usability and user interface issues here.
WCAG wrote:Good link text should not be overly general; don't use "click here." Not only is this phrase device-dependent (it implies a pointing device) it says nothing about what is to be found if the link if followed
Thanks for the reference. I was so relieved to see that my own site (which I feared might have the "click here" in it) had instead, "Follow the hand for more information."
But the device-dependency rang a bell and I discovered that the hand in question is far too late in the tabbing sequence for people that might not be using a mouse. Work to be done.
Bill H wrote:Thanks for the reference. I was so relieved to see that my own site (which I feared might have the "click here" in it) had instead, "Follow the hand for more information."
But the device-dependency rang a bell and I discovered that the hand in question is far too late in the tabbing sequence for people that might not be using a mouse. Work to be done.
I am the first to stand up and say that I don't always hit the 100% mark on accessibility. I do have at least some "click here" links left in my game.
I do intend to fix them, and as time goes on, we get closer to being fully accessible. Its a process, and each step of the way should be a reward for accomplishing it, not a punishment for what we haven't done yet.