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quake 3 server responce info

Posted: Fri Aug 29, 2003 4:08 pm
by m3mn0n
NOTE: this isn't just for quake 3, it's also for any game based on the quake 3 engine; jedi knights, halflife 2, etc..

I recently decided to brush up my skills in the networking/sys admin part of PHP.

I was playing around with fsockopen and to gain more experience with this function and it's associated ones i decided to make a game status system similar to the one All-Seeing Eyehas.

For this theory to be a realistic one, I would need to know what the Quake server is going to respond with when i open up a connection with it and how to parse this info. I've search high and low for details on what the variables are and how to parse them with no luck. I'm wondering if anyone would know of an article or link to this info.

The work I would do will be released open source for any other programmers to play around with and use on their sites.


Spanks in advanced.

Posted: Fri Aug 29, 2003 11:30 pm
by volka

Posted: Fri Aug 29, 2003 11:55 pm
by m3mn0n
THANKS!

That helped a lot. 8)

Posted: Sun Aug 31, 2003 6:09 am
by m3mn0n
here is an open source solution for this topic if anyone was interested

http://members.lycos.nl/promajo/php/index_b.htm

Posted: Mon Sep 01, 2003 6:56 pm
by m3mn0n
this has to the best site for this topic

http://dev.kquery.com/index.php?article=4


Answered every question i had

Posted: Wed Sep 24, 2003 6:05 pm
by m3mn0n
here is a lil update; I made a working web app for this.

I made it work with Return to Castle Wolfenstien and Soldier of Fortune 2

it even shows previews of over 300 maps. :P