C or C++
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- shiznatix
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- Location: Tallinn, Estonia
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I am a fan of Python. I don't know very much of it but its straight forward and easy and powerful. But ya I don't know of any jobs that ask for Python.
I think that I am going to go with C++ or Java. C++ sounds more fun but Java seams to have more job offers. I still need to find a damn apartment so I can set my computer up and start doing something. No I won't even bother trying to do it on this horribly ancient mac that I have to use right now.
I think that I am going to go with C++ or Java. C++ sounds more fun but Java seams to have more job offers. I still need to find a damn apartment so I can set my computer up and start doing something. No I won't even bother trying to do it on this horribly ancient mac that I have to use right now.
Speaking of game programming, Lua is a nice interpreted and easily embeddable language used in the industry. WoW, FarCry, Grim Fandango ... and many other famous names can be seen at http://www.lua.org/uses.html
The languages itself is very high-level, tasks that require several screens of heavy C++ code can be implemented in 20 lines of code. Easily implementable threads allow for easy multithreading and so on and so on. A very nice language.
The languages itself is very high-level, tasks that require several screens of heavy C++ code can be implemented in 20 lines of code. Easily implementable threads allow for easy multithreading and so on and so on. A very nice language.
- n00b Saibot
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- MrPotatoes
- Forum Regular
- Posts: 617
- Joined: Wed May 24, 2006 6:42 am
bah, get that method of thought out of your head.shiznatix wrote:move to iceland! in a heartbeat. im just not very good in Python yet, probably not good enough to be hired by them.Jenk wrote:CCP (makers of eve online) in Iceland are recruiting Python programmers, if you fancy moving
if you can program and want to try and do omething just do it and get in there. lie a little if you have to. <span style='color:blue' title='I'm naughty, are you naughty?'>smurf</span>, if you look and sound hungry and eager they'll hire you. just make yourself deireable is all
Ah, I've come across that before. I keep meaning to check it out and never have. I wonder, though, from your last point (reduction of amount needing JIT compilation), whether there are parts remaining to be compiled. Cheers, good sir. I'll take a look at it later today, methinks.timvw wrote:With ngen you can precompile the .Net code... Opposed to regular JITted code that only lives in the memory this results in native instructions that are persisted on disk (so you reduce the amount of code that needs to be compiled @runtime).AngusL wrote: I think that would give a good base in compiled languages (albeit .NET is JIT).
- daedalus__
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Daedalus has an opinion..
Today he started reading tutorials for using OpenGL and C++.
He has accomplished more in 5 hours with one tutorial, than he did with C#, Directx, and many tutorials in a week. (maybe 30 hours).
He even made his neat little OpenGL program do something that wasn't in the tutorial, already!
C++ sure is ugly, imo, though.
[edit]I just realised there wasn't an opinion in there (except that C++ is ugly but that wasn't quite on subject)[/edit]
Today he started reading tutorials for using OpenGL and C++.
He has accomplished more in 5 hours with one tutorial, than he did with C#, Directx, and many tutorials in a week. (maybe 30 hours).
He even made his neat little OpenGL program do something that wasn't in the tutorial, already!
C++ sure is ugly, imo, though.
[edit]I just realised there wasn't an opinion in there (except that C++ is ugly but that wasn't quite on subject)[/edit]
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AshrakTheWhite
- Forum Commoner
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- MrPotatoes
- Forum Regular
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- Joined: Wed May 24, 2006 6:42 am
NEVAR TALK ABOUT MY C++ MISTRESS LIKE THAT!!!!Daedalus- wrote:Daedalus has an opinion..
Today he started reading tutorials for using OpenGL and C++.
He has accomplished more in 5 hours with one tutorial, than he did with C#, Directx, and many tutorials in a week. (maybe 30 hours).
He even made his neat little OpenGL program do something that wasn't in the tutorial, already!
C++ sure is ugly, imo, though.
[edit]I just realised there wasn't an opinion in there (except that C++ is ugly but that wasn't quite on subject)[/edit]
AVAST MATEY!!!!!
yeah, i love C++
- daedalus__
- DevNet Resident
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- Joined: Thu Feb 09, 2006 4:52 pm
mebbe.timvw wrote:Imho that says more about the tutorial than the toolsDaedalus- wrote:Daedalus has an opinion..
Today he started reading tutorials for using OpenGL and C++.
He has accomplished more in 5 hours with one tutorial, than he did with C#, Directx, and many tutorials in a week. (maybe 30 hours).